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Forza 6 vs gran turismo 7
Forza 6 vs gran turismo 7













forza 6 vs gran turismo 7

While I’d say that DriveClub does a better job with subtle night-time lighting, headlight effects and visibility – Forza 6 makes the road ahead awfully dim at times – there’s a real tension here to driving at night that makes the track seems thinner, corners sharper and speeds more terrifying. In a way, adding night-time driving and wet weather simulation is merely playing catch-up with Project Cars and DriveClub, yet it has to be said that both features are particularly well handled. That might not sound like much, but it’s enough to make Forza Motorsport 6 the strongest console sim-style racer of the moment. Luckily, the new features make a difference, what was great before is even better and the evils of Forza 5 are a thing of the past. The worst thing you can say about it is that it’s a little predictable, with a huge selection of cars but a rather linear career mode and only a handful of genuinely new tracks. No, Turn 10’s latest is more of a consolidation, enhancing and improving on what was already great about Forza 5, making recompense for its biggest failings and adding in a few new features to maintain pace with the latest console racers. Forza Motorsport 6 is not one of those games. These are the games that become landmark titles – the colossi on the gaming landscape.

#FORZA 6 VS GRAN TURISMO 7 SERIES#

Some sequels redefine a series or a genre, radically enhancing the graphics, deconstructing and reconstructing the gameplay, adding features so ingenious that all succeeding games have no choice but to copy them.















Forza 6 vs gran turismo 7